ART School by Marc Brunet
Marc Brunet's ART School is a self-paced online programme of 30 classes in 10 terms (87h 46m of video) on drawing, anatomy, colour, design and digital painting. $600 one-time, lifetime access; $1 trial.

Marc Brunet ART School is a self-paced online programme created and taught by Marc Brunet, a former senior artist at Blizzard Entertainment and the founder of Cubebrush. It brings together 30 classes in 10 terms, with 87 hours and 46 minutes of video covering figure drawing, anatomy, perspective, colour and light, design and digital painting. You can stream or download the videos, and the programme comes with assignments, a study companion and a private community. It costs $600 as a one-time payment with lifetime access, and a $1 trial lets you look inside first.
The programme sets out to take students from the absolute basics to portfolio-level work, in the order a traditional art school would. Most of Marc's stand-alone packs on Cubebrush, such as Character Design or Ultimate Anatomy, are packaged from these classes. Buying the full programme gives you all of them in one place, plus private weekly streams that the separate packs do not include. Marc says the programme was more than nine years in the making.
What You Will Learn
The curriculum covers the fundamentals of drawing and painting, then moves on to design and production skills. Topics include:
- Nude and clothed figure drawing
- Human anatomy from head to toe, in three anatomy classes
- Perspective, from the basics to three-, four- and five-point and atmospheric perspective
- Visual communication and the elements of art
- Colour and light theory, composition and storytelling
- Character, creature, mech, prop and environment design
- Matte painting, an introduction to graphic design, and digital painting
- Photoshop and ZBrush for digital production
Who Is Marc Brunet ART School For?
Marc Brunet ART School suits anyone who wants a complete, structured path through drawing and digital art rather than a single topic. Complete beginners can start at Term 1, and working artists can use the later terms to fill gaps in anatomy, colour or design. It is a good fit for people aiming at concept art, illustration or games, since several classes deal with film and game production.
It is less suited to someone who only wants one skill, such as anatomy; in that case a stand-alone pack is cheaper. You also need a drawing tablet or an iPad with a stylus, so it is not a course for traditional media only.
Course Structure
The programme is organised into 10 terms, each with up to four classes:
- Term 1 (6h30): Photoshop for Digital Production 1; Nude Figure Drawing; Perspective 1; Visual Communication 1
- Term 2 (9h19): Photoshop for Digital Production 2; Anatomy 1 (head and face); Perspective 2; Visual Communication 2
- Term 3 (11h35): ZBrush for Digital Production; Anatomy 2 (skeleton and torso); Clothed Figure Drawing
- Term 4 (8h42): Colour & Light Theory 1; Anatomy 3 (arms, legs, hands and feet); Film & Game Production Overview
- Term 5 (13h30): Character Design; Nude Figure Sculpting (in ZBrush or clay); Animal & Creature Drawing
- Term 6 (7h52): Colour & Light Theory 2; Composition & Storytelling; Mech Design
- Term 7 (6h06): Enhanced Learning; Physics of Materials; Personal Project 1
- Term 8 (10h47): Environment Design; Personal Project 2; Props Design
- Term 9 (9h20): Matte Painting; Introduction to Graphic Design; Personal Project 3
- Term 10 (4h05): Digital Painting
Each term comes with assignments, and the 23-page Weekly Study Companion PDF helps you plan your study week.
Price and Access
The full programme costs $600, paid once, with no subscription. A 50% holiday sale brings it to $300 until 1 December 2026. You get lifetime access, can stream or download the videos, and receive all future updates free. PayPal's Pay in 4 is offered at checkout.
Before committing, you can buy the ART School trial for $1. Terms are also sold separately, for example Term 10 at $45. Note that the self-learn version has no refunds on the full programme. A Feedback Upgrade adds mentoring, and a team licence is available for studios.
About the Instructor
Marc Brunet has more than 20 years in the industry and held senior roles at Blizzard Entertainment. He founded Cubebrush and has worked for Wacom, Clip Studio Paint and ImagineFX. He left his industry job to build ART School.
Things to Consider
- Time: with nearly 88 hours of video plus assignments and three personal projects, expect many months of steady study.
- Equipment: you need a drawing tablet or an iPad with a stylus, and Photoshop, Clip Studio, Krita, Procreate or similar painting software.
- 3D content: Term 3 uses ZBrush and Term 5 includes figure sculpting, so plan for some 3D or clay work.
- Feedback: the self-learn version relies on the Discord community and streams; personal mentoring requires the Feedback Upgrade.
- Refunds: there are no refunds on the full self-learn programme, so the $1 trial is worth taking first.
- Extras: bonus brushes, PSDs and drawing guides are included, with subtitles in six languages and a signed certificate of completion.
How to Get the Most From It
Treat Marc Brunet ART School like a real school year. Set a fixed weekly schedule, follow the study companion and finish each term's assignments before moving on. Post your work in the community and use the personal projects to build portfolio pieces.
Start the Course
Interested in learning with Marc Brunet?
Start ART School
For the full syllabus and pricing, visit the official Marc Brunet website.
Looking for more ways to learn? Browse all courses and learning resources on Good Stuff Weekly.
Last verified: November 12, 2026
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